Merge pull request 'Add mrsh sprite' (#4) from feature/add-mrsh-sprite into main
Reviewed-on: #4
This commit was merged in pull request #4.
This commit is contained in:
BIN
raw/mrsh.ase
Normal file
BIN
raw/mrsh.ase
Normal file
Binary file not shown.
24
raw/mrsh.json
Normal file
24
raw/mrsh.json
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
{ "frames": {
|
||||||
|
"mrsh.ase": {
|
||||||
|
"frame": { "x": 0, "y": 0, "w": 16, "h": 16 },
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"spriteSourceSize": { "x": 0, "y": 0, "w": 16, "h": 16 },
|
||||||
|
"sourceSize": { "w": 16, "h": 16 },
|
||||||
|
"duration": 100
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"meta": {
|
||||||
|
"app": "https://github.com/LibreSprite/LibreSprite/",
|
||||||
|
"version": "1.2-973d0e3d-SDL",
|
||||||
|
"image": "C:\\Code\\test-game\\raw\\mrsh.png",
|
||||||
|
"format": "RGBA8888",
|
||||||
|
"size": { "w": 16, "h": 16 },
|
||||||
|
"scale": "1",
|
||||||
|
"frameTags": [
|
||||||
|
],
|
||||||
|
"layers": [
|
||||||
|
{ "name": "Layer 1", "opacity": 255, "blendMode": "normal" }
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
BIN
raw/mrsh.png
Normal file
BIN
raw/mrsh.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 206 B |
26
raylib.make
26
raylib.make
@@ -44,54 +44,54 @@ endef
|
|||||||
|
|
||||||
ifeq ($(config),debug_x64)
|
ifeq ($(config),debug_x64)
|
||||||
TARGETDIR = bin/Debug
|
TARGETDIR = bin/Debug
|
||||||
TARGET = $(TARGETDIR)/raylib.lib
|
TARGET = $(TARGETDIR)/libraylib.a
|
||||||
OBJDIR = obj/x64/Debug/raylib
|
OBJDIR = obj/x64/Debug/raylib
|
||||||
DEFINES += -DDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
|
DEFINES += -DDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -D_GLFW_X11
|
||||||
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -g
|
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -g
|
||||||
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -g
|
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -g
|
||||||
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64
|
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64
|
||||||
|
|
||||||
else ifeq ($(config),debug_x86)
|
else ifeq ($(config),debug_x86)
|
||||||
TARGETDIR = bin/Debug
|
TARGETDIR = bin/Debug
|
||||||
TARGET = $(TARGETDIR)/raylib.lib
|
TARGET = $(TARGETDIR)/libraylib.a
|
||||||
OBJDIR = obj/x86/Debug/raylib
|
OBJDIR = obj/x86/Debug/raylib
|
||||||
DEFINES += -DDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
|
DEFINES += -DDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -D_GLFW_X11
|
||||||
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -g
|
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -g
|
||||||
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -g
|
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -g
|
||||||
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32
|
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32
|
||||||
|
|
||||||
else ifeq ($(config),debug_arm64)
|
else ifeq ($(config),debug_arm64)
|
||||||
TARGETDIR = bin/Debug
|
TARGETDIR = bin/Debug
|
||||||
TARGET = $(TARGETDIR)/raylib.lib
|
TARGET = $(TARGETDIR)/libraylib.a
|
||||||
OBJDIR = obj/ARM64/Debug/raylib
|
OBJDIR = obj/ARM64/Debug/raylib
|
||||||
DEFINES += -DDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
|
DEFINES += -DDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -D_GLFW_X11
|
||||||
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -g
|
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -g
|
||||||
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -g
|
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -g
|
||||||
ALL_LDFLAGS += $(LDFLAGS)
|
ALL_LDFLAGS += $(LDFLAGS)
|
||||||
|
|
||||||
else ifeq ($(config),release_x64)
|
else ifeq ($(config),release_x64)
|
||||||
TARGETDIR = bin/Release
|
TARGETDIR = bin/Release
|
||||||
TARGET = $(TARGETDIR)/raylib.lib
|
TARGET = $(TARGETDIR)/libraylib.a
|
||||||
OBJDIR = obj/x64/Release/raylib
|
OBJDIR = obj/x64/Release/raylib
|
||||||
DEFINES += -DNDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
|
DEFINES += -DNDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -D_GLFW_X11
|
||||||
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -O2
|
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -O2
|
||||||
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -O2
|
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -O2
|
||||||
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64 -s
|
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64 -s
|
||||||
|
|
||||||
else ifeq ($(config),release_x86)
|
else ifeq ($(config),release_x86)
|
||||||
TARGETDIR = bin/Release
|
TARGETDIR = bin/Release
|
||||||
TARGET = $(TARGETDIR)/raylib.lib
|
TARGET = $(TARGETDIR)/libraylib.a
|
||||||
OBJDIR = obj/x86/Release/raylib
|
OBJDIR = obj/x86/Release/raylib
|
||||||
DEFINES += -DNDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
|
DEFINES += -DNDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -D_GLFW_X11
|
||||||
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -O2
|
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -O2
|
||||||
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -O2
|
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -O2
|
||||||
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32 -s
|
ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32 -s
|
||||||
|
|
||||||
else ifeq ($(config),release_arm64)
|
else ifeq ($(config),release_arm64)
|
||||||
TARGETDIR = bin/Release
|
TARGETDIR = bin/Release
|
||||||
TARGET = $(TARGETDIR)/raylib.lib
|
TARGET = $(TARGETDIR)/libraylib.a
|
||||||
OBJDIR = obj/ARM64/Release/raylib
|
OBJDIR = obj/ARM64/Release/raylib
|
||||||
DEFINES += -DNDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
|
DEFINES += -DNDEBUG -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33 -D_GLFW_X11
|
||||||
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -O2
|
ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -O2
|
||||||
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -O2
|
ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -O2
|
||||||
ALL_LDFLAGS += $(LDFLAGS) -s
|
ALL_LDFLAGS += $(LDFLAGS) -s
|
||||||
@@ -159,7 +159,7 @@ ifeq (posix,$(SHELLTYPE))
|
|||||||
$(SILENT) rm -rf $(OBJDIR)
|
$(SILENT) rm -rf $(OBJDIR)
|
||||||
else
|
else
|
||||||
$(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
|
$(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET))
|
||||||
$(SILENT) $(foreach f,$(subst /,\\,$(GENERATED)),if exist $(f) del /s /q $(f) >nul &)
|
$(SILENT) if exist $(subst /,\\,$(GENERATED)) del /s /q $(subst /,\\,$(GENERATED))
|
||||||
$(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
|
$(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR))
|
||||||
endif
|
endif
|
||||||
|
|
||||||
|
|||||||
BIN
resources/mrsh.png
Normal file
BIN
resources/mrsh.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 206 B |
53
src/main.c
53
src/main.c
@@ -12,6 +12,16 @@ by Jeffery Myers is marked with CC0 1.0. To view a copy of this license, visit h
|
|||||||
#include "resource_dir.h" // utility header for SearchAndSetResourceDir
|
#include "resource_dir.h" // utility header for SearchAndSetResourceDir
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// Module Functions Declaration (local)
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
static void InitGame(void); // Initialize game
|
||||||
|
static void UpdateGame(void); // Update game (one frame)
|
||||||
|
static void DrawGame(void); // Draw game (one frame)
|
||||||
|
static void UnloadGame(void); // Unload game
|
||||||
|
static void UpdateDrawFrame(void); // Update and Draw (one frame)
|
||||||
|
|
||||||
|
|
||||||
int main ()
|
int main ()
|
||||||
{
|
{
|
||||||
// Tell the window to use vsync and work on high DPI displays
|
// Tell the window to use vsync and work on high DPI displays
|
||||||
@@ -24,7 +34,7 @@ int main ()
|
|||||||
SearchAndSetResourceDir("resources");
|
SearchAndSetResourceDir("resources");
|
||||||
|
|
||||||
// Load a texture from the resources directory
|
// Load a texture from the resources directory
|
||||||
Image image = LoadImage("emi.png");
|
Image image = LoadImage("mrsh.png");
|
||||||
Texture2D emi = LoadTextureFromImage(image);
|
Texture2D emi = LoadTextureFromImage(image);
|
||||||
UnloadImage(image);
|
UnloadImage(image);
|
||||||
|
|
||||||
@@ -38,6 +48,9 @@ int main ()
|
|||||||
int positionXCollectible = GetRandomValue(0, 600);
|
int positionXCollectible = GetRandomValue(0, 600);
|
||||||
int positionYCollectible = GetRandomValue(0, 800);
|
int positionYCollectible = GetRandomValue(0, 800);
|
||||||
|
|
||||||
|
// Character controller settings
|
||||||
|
int speed = 2;
|
||||||
|
|
||||||
|
|
||||||
// game loop
|
// game loop
|
||||||
while (!WindowShouldClose()) // run the loop until the user presses ESCAPE or presses the Close button on the window
|
while (!WindowShouldClose()) // run the loop until the user presses ESCAPE or presses the Close button on the window
|
||||||
@@ -48,7 +61,9 @@ int main ()
|
|||||||
// Setup the back buffer for drawing (clear color and depth buffers)
|
// Setup the back buffer for drawing (clear color and depth buffers)
|
||||||
ClearBackground(BLACK);
|
ClearBackground(BLACK);
|
||||||
|
|
||||||
DrawRectangle(HorizontalPosition, VerticalPosition, 10, 10, BLUE);
|
// DrawRectangle(HorizontalPosition, VerticalPosition, 10, 10, BLUE);
|
||||||
|
DrawTexture(emi, HorizontalPosition, VerticalPosition, WHITE);
|
||||||
|
|
||||||
|
|
||||||
DrawCircle(positionXCollectible, positionYCollectible, 10, YELLOW);
|
DrawCircle(positionXCollectible, positionYCollectible, 10, YELLOW);
|
||||||
|
|
||||||
@@ -66,21 +81,21 @@ int main ()
|
|||||||
//up
|
//up
|
||||||
if (IsKeyDown(74) && VerticalPosition != 580 ) {
|
if (IsKeyDown(74) && VerticalPosition != 580 ) {
|
||||||
// draw some text using the default font
|
// draw some text using the default font
|
||||||
VerticalPosition = VerticalPosition+10;
|
VerticalPosition = VerticalPosition+speed;
|
||||||
};
|
};
|
||||||
//down
|
//down
|
||||||
if (IsKeyDown(75) && VerticalPosition != 0) {
|
if (IsKeyDown(75) && VerticalPosition != 0) {
|
||||||
VerticalPosition = VerticalPosition-10;
|
VerticalPosition = VerticalPosition-speed;
|
||||||
// draw some text using the default font
|
// draw some text using the default font
|
||||||
};
|
};
|
||||||
//left
|
//left
|
||||||
if (IsKeyDown(72) && HorizontalPosition != 0) {
|
if (IsKeyDown(72) && HorizontalPosition != 0) {
|
||||||
HorizontalPosition = HorizontalPosition-10;
|
HorizontalPosition = HorizontalPosition-speed;
|
||||||
// draw some text using the default font
|
// draw some text using the default font
|
||||||
};
|
};
|
||||||
//right
|
//right
|
||||||
if (IsKeyDown(76)&& HorizontalPosition != 780) {
|
if (IsKeyDown(76)&& HorizontalPosition != 780) {
|
||||||
HorizontalPosition = HorizontalPosition+10;
|
HorizontalPosition = HorizontalPosition+speed;
|
||||||
// draw some text using the default font
|
// draw some text using the default font
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -105,3 +120,29 @@ int main ()
|
|||||||
CloseWindow();
|
CloseWindow();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void InitGame(void)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateGame(void)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawGame(void)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnloadGame(void)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateDrawFrame(void)
|
||||||
|
{
|
||||||
|
UpdateGame();
|
||||||
|
DrawGame();
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user