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4 Commits

Author SHA1 Message Date
962e15debc fin mini snake trop fatiguee 2026-04-20 23:42:49 +02:00
f99152341c test snake 2026-04-20 23:23:15 +02:00
dc5d0aef86 test snake 2026-04-20 23:15:15 +02:00
d6724e4c73 init branch dev 2026-04-20 22:07:28 +02:00
3 changed files with 50 additions and 5 deletions

1
.vscode/launch.json vendored
View File

@@ -4,6 +4,7 @@
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"name": "Debug", "name": "Debug",
"type": "cppdbg", "type": "cppdbg",

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@@ -7,5 +7,6 @@
"**/.DS_Store": true, "**/.DS_Store": true,
"**/*.o": true, "**/*.o": true,
"**/*.exe": true, "**/*.exe": true,
} },
"cmake.sourceDirectory": "/home/mrsh/Games/test-text/build/external/raylib-master"
} }

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@@ -10,6 +10,7 @@ by Jeffery Myers is marked with CC0 1.0. To view a copy of this license, visit h
#include "raylib.h" #include "raylib.h"
#include "resource_dir.h" // utility header for SearchAndSetResourceDir #include "resource_dir.h" // utility header for SearchAndSetResourceDir
#include <stdlib.h>
int main () int main ()
{ {
@@ -27,6 +28,15 @@ int main ()
Texture2D emi = LoadTextureFromImage(image); Texture2D emi = LoadTextureFromImage(image);
UnloadImage(image); UnloadImage(image);
int HorizontalPosition = 400;
int VerticalPosition = 300;
int point = 0;
//Start point of the colectible
int positionXCollectible = GetRandomValue(0, 600);
int positionYCollectible = GetRandomValue(0, 800);
// game loop // game loop
@@ -38,12 +48,45 @@ int main ()
// Setup the back buffer for drawing (clear color and depth buffers) // Setup the back buffer for drawing (clear color and depth buffers)
ClearBackground(BLACK); ClearBackground(BLACK);
// draw our texture to the screen DrawCircle(HorizontalPosition, VerticalPosition, 10, BLUE);
DrawTexture(emi, 800/2 - emi.width/2, 600/2 - emi.height/2, WHITE);
// draw some text using the default font DrawCircle(positionXCollectible, positionYCollectible, 10, YELLOW);
DrawText("Emi la plus belle", 200,50,20,PINK);
//draw score
DrawText(TextFormat("score : %d", point), 500,50,20,PINK);
//up
if (IsKeyDown(74) && VerticalPosition != 580 ) {
// draw some text using the default font
VerticalPosition = VerticalPosition+10;
};
//down
if (IsKeyDown(75) && VerticalPosition != 0) {
VerticalPosition = VerticalPosition-10;
// draw some text using the default font
};
//left
if (IsKeyDown(72) && HorizontalPosition != 0) {
HorizontalPosition = HorizontalPosition-10;
// draw some text using the default font
};
//right
if (IsKeyDown(76)&& HorizontalPosition != 780) {
HorizontalPosition = HorizontalPosition+10;
// draw some text using the default font
};
if(point == 10){
DrawText("Emi la plus belle", 50,50,20,PINK);
}
if (abs(positionXCollectible - HorizontalPosition) < 10 &&
abs(positionYCollectible - VerticalPosition) < 10){
positionXCollectible = GetRandomValue(0, 800);
positionYCollectible = GetRandomValue(0, 600);
point = point + 1;
}
// end the frame and get ready for the next one (display frame, poll input, etc...) // end the frame and get ready for the next one (display frame, poll input, etc...)
EndDrawing(); EndDrawing();